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Michael

Game Development

Slush Tile Rush is out in the wild!

My newest puzzle/action game has been released!  Play it here: Slush Tile Rush …or download it on the Google Playstore: Slush Tile Rush (mobile!) I made this game using Starling, so you will need a recent flash player and a decent computer to run this game.   Never was a masterpiece Read more…

By Michael, 12 yearsNovember 1, 2014 ago
Website Stuff

Updated frontpage!

The old front page needed a face lift, considering it was basically all of my blog posts slapped on top of each other. But luckily I had a free Saturday, which I spent on improving the main page. I think it could be less crowded, but it’s a big improvement Read more…

By Michael, 12 yearsOctober 26, 2014 ago
Uncategorized

1st at Bloomberg@VT Hackathon

I would like to share my experiences partaking in Bloomberg’s recent hackathon at Virginia Tech. A couple of representatives and coders from Bloomberg came all the way to Blacksburg to talk about machine learning and to host a little competition. I wasn’t really interested at first. Spending my Friday and Read more…

By Michael, 12 yearsMarch 11, 2014 ago
Game Development

Slush Dungeon Prototype

I just wanted to share my new project, “Slush Dungeon” (such a creative working title, I know). It’s an action platformer with rogue-like elements and squad-based dungeon crawling. Some gameplay features: Randomly generated dungeons, with different enemy and loot amounts for each play-through. Control up to 3 fighters at a Read more…

By Michael, 12 yearsJanuary 10, 2014 ago
Game Development

New Game (PlayerIO & Starling)

After discovering the potential of PlayerIO, I decided to work on a “simple” multiplayer game. Though, over the past 3 weeks I’ve learned that no multiplayer game is easy without planning. Multiplayer Latency I started off with a small project scope: Players spawn randomly and get bananas (points) depending on which Read more…

By Michael, 13 yearsJuly 18, 2013 ago
Game Development

Trying out PlayerIO

Down at the Slush Invaders Wiki, users were talking about a “multiplayer version of Slush Invaders 3”. I already told them that I’m not working on such a game, but the wiki fans were free to make their own. But that doesn’t mean I’m ignoring multiplayer development as a whole. Read more…

By Michael, 13 yearsJune 21, 2013 ago

Posts pagination

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  • Gildedguy vs Kamise is Out in the Wild!May 17, 2026
  • Story #9 has been Out in the Wild! What’s Next ?April 10, 2026
  • Working On…A Rose-Stained AnimationApril 11, 2025

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