Down at the Slush Invaders Wiki, users were talking about a “multiplayer version of Slush Invaders 3”. I already told them that I’m not working on such a game, but the wiki fans were free to make their own. But that doesn’t mean I’m ignoring multiplayer development as a whole.
Well I had some free time today and decided to look into the multiplayer capabilities of flash, more specifically, PlayerIO. My experience with network coding is fairly limited (I tried out Electrotank a long time ago) but the getting started guide from PlayerIO was fairly straightforward. I already have new ideas revolving around multiplayer gameplay.
It was pretty cool getting the fridge magnets demo to work out, check it out.