Joust

Made: 2010
Dev Progress: 100% (Complete!)
Type: Competitive Minigame
Controls: Perform in-game quick time events using the mouse and keyboard.

About: Project for my high school’s in class “medieval fair”. Pits players against each other (or the computer) through a series of minigames.

Roster System: I expected multiple students would want to play on the same computer, so I setup a roster system. First time players would “signup” a new knight with their name and customized armor. Then, if two players wanted to duel, they could select their knights on the roster and fight for each other’s armor. The game would also feature the player with the most wins on the splash screen.

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